Fraps: Difference between revisions

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CoN tends to use Fraps to create videos from games for later use on YouTube. Fraps is available at http://www.fraps.com/ . This article talks a little bit about how Fraps is used in a CoN context.
CoN tends to use Fraps to create videos from games for later use on YouTube. Fraps is available at http://www.fraps.com/ . This article talks a little bit about how Fraps is used in a CoN context.


* For filesize and system resource considerations, we capture most video at 30fps. We should never go lower than 30fps. 60fps requires a 60fps [[bumper|CoN YouTube Video Bumpers]].
* For filesize and system resource considerations, we capture most video at 30fps. We should never go lower than 30fps. 60fps requires a 60fps [[CoN YouTube Video Bumpers|bumper]].
* Sound recording can be complex. In XP, there are settings that need to be tweaked in the volume control panel - I believe they're simpler in Win7.
* Sound recording can be complex. In XP, there are settings that need to be tweaked in the volume control panel - I believe they're simpler in Win7.
* Record external output only if it's necessary to the video.
* Record external output only if it's necessary to the video.
* Do not tick the "Don't Sync" setting.
* Do not tick the "Don't Sync" setting.
[[Category:Video Production]]

Latest revision as of 20:21, 7 August 2011

CoN tends to use Fraps to create videos from games for later use on YouTube. Fraps is available at http://www.fraps.com/ . This article talks a little bit about how Fraps is used in a CoN context.

  • For filesize and system resource considerations, we capture most video at 30fps. We should never go lower than 30fps. 60fps requires a 60fps bumper.
  • Sound recording can be complex. In XP, there are settings that need to be tweaked in the volume control panel - I believe they're simpler in Win7.
  • Record external output only if it's necessary to the video.
  • Do not tick the "Don't Sync" setting.